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* test/e2e: replace sleeps with event-driven waits in chaos/group/store tests Replace 21 time.Sleep calls with deterministic waiting using WaitForOutput, WaitForTCPReady, and a new WaitForTCPUnreachable helper. Add CountOutput method for snapshot-based incremental log matching. * test/e2e: validate interval and cap dial/sleep to remaining deadline in WaitForTCPUnreachable
154 lines
3.2 KiB
Go
154 lines
3.2 KiB
Go
package process
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import (
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"bytes"
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"context"
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"errors"
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"fmt"
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"os/exec"
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"strings"
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"sync"
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"time"
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)
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// SafeBuffer is a thread-safe wrapper around bytes.Buffer.
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// It is safe to call Write and String concurrently.
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type SafeBuffer struct {
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mu sync.Mutex
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buf bytes.Buffer
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}
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func (b *SafeBuffer) Write(p []byte) (int, error) {
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b.mu.Lock()
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defer b.mu.Unlock()
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return b.buf.Write(p)
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}
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func (b *SafeBuffer) String() string {
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b.mu.Lock()
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defer b.mu.Unlock()
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return b.buf.String()
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}
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type Process struct {
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cmd *exec.Cmd
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cancel context.CancelFunc
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errorOutput *SafeBuffer
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stdOutput *SafeBuffer
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done chan struct{}
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closeOne sync.Once
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waitErr error
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started bool
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beforeStopHandler func()
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stopped bool
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}
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func New(path string, params []string) *Process {
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return NewWithEnvs(path, params, nil)
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}
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func NewWithEnvs(path string, params []string, envs []string) *Process {
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ctx, cancel := context.WithCancel(context.Background())
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cmd := exec.CommandContext(ctx, path, params...)
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cmd.Env = envs
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p := &Process{
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cmd: cmd,
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cancel: cancel,
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done: make(chan struct{}),
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}
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p.errorOutput = &SafeBuffer{}
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p.stdOutput = &SafeBuffer{}
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cmd.Stderr = p.errorOutput
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cmd.Stdout = p.stdOutput
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return p
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}
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func (p *Process) Start() error {
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if p.started {
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return errors.New("process already started")
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}
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p.started = true
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err := p.cmd.Start()
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if err != nil {
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p.waitErr = err
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p.closeDone()
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return err
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}
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go func() {
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p.waitErr = p.cmd.Wait()
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p.closeDone()
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}()
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return nil
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}
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func (p *Process) closeDone() {
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p.closeOne.Do(func() { close(p.done) })
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}
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// Done returns a channel that is closed when the process exits.
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func (p *Process) Done() <-chan struct{} {
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return p.done
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}
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func (p *Process) Stop() error {
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if p.stopped || !p.started {
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return nil
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}
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defer func() {
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p.stopped = true
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}()
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if p.beforeStopHandler != nil {
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p.beforeStopHandler()
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}
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p.cancel()
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<-p.done
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return p.waitErr
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}
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func (p *Process) ErrorOutput() string {
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return p.errorOutput.String()
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}
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func (p *Process) StdOutput() string {
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return p.stdOutput.String()
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}
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func (p *Process) Output() string {
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return p.stdOutput.String() + p.errorOutput.String()
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}
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// CountOutput returns how many times pattern appears in the current accumulated output.
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func (p *Process) CountOutput(pattern string) int {
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return strings.Count(p.Output(), pattern)
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}
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func (p *Process) SetBeforeStopHandler(fn func()) {
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p.beforeStopHandler = fn
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}
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// WaitForOutput polls the combined process output until the pattern is found
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// count time(s) or the timeout is reached. It also returns early if the process exits.
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func (p *Process) WaitForOutput(pattern string, count int, timeout time.Duration) error {
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deadline := time.Now().Add(timeout)
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for time.Now().Before(deadline) {
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output := p.Output()
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if strings.Count(output, pattern) >= count {
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return nil
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}
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select {
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case <-p.Done():
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// Process exited, check one last time.
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output = p.Output()
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if strings.Count(output, pattern) >= count {
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return nil
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}
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return fmt.Errorf("process exited before %d occurrence(s) of %q found", count, pattern)
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case <-time.After(25 * time.Millisecond):
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}
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}
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return fmt.Errorf("timeout waiting for %d occurrence(s) of %q", count, pattern)
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}
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