package process import ( "bytes" "context" "errors" "os/exec" "sync" ) type Process struct { cmd *exec.Cmd cancel context.CancelFunc errorOutput *bytes.Buffer stdOutput *bytes.Buffer done chan struct{} closeOne sync.Once waitErr error started bool beforeStopHandler func() stopped bool } func New(path string, params []string) *Process { return NewWithEnvs(path, params, nil) } func NewWithEnvs(path string, params []string, envs []string) *Process { ctx, cancel := context.WithCancel(context.Background()) cmd := exec.CommandContext(ctx, path, params...) cmd.Env = envs p := &Process{ cmd: cmd, cancel: cancel, done: make(chan struct{}), } p.errorOutput = bytes.NewBufferString("") p.stdOutput = bytes.NewBufferString("") cmd.Stderr = p.errorOutput cmd.Stdout = p.stdOutput return p } func (p *Process) Start() error { if p.started { return errors.New("process already started") } p.started = true err := p.cmd.Start() if err != nil { p.waitErr = err p.closeDone() return err } go func() { p.waitErr = p.cmd.Wait() p.closeDone() }() return nil } func (p *Process) closeDone() { p.closeOne.Do(func() { close(p.done) }) } // Done returns a channel that is closed when the process exits. func (p *Process) Done() <-chan struct{} { return p.done } func (p *Process) Stop() error { if p.stopped || !p.started { return nil } defer func() { p.stopped = true }() if p.beforeStopHandler != nil { p.beforeStopHandler() } p.cancel() <-p.done return p.waitErr } func (p *Process) ErrorOutput() string { return p.errorOutput.String() } func (p *Process) StdOutput() string { return p.stdOutput.String() } func (p *Process) Output() string { return p.stdOutput.String() + p.errorOutput.String() } func (p *Process) SetBeforeStopHandler(fn func()) { p.beforeStopHandler = fn }