- pkg/nathole: add RLock when reading clientCfgs map in PreCheck path
to prevent concurrent map read/write crash
- server/proxy: fix error variable shadowing in GetWorkConnFromPool
that could return a closed connection with nil error
- pkg/util/net: check ListenUDP error before spawning goroutines
and assign readConn to struct field so Close() works correctly
- pkg/util/net/websocket.go: store ln parameter in struct to prevent
nil pointer panic when Addr() is called
- pkg/auth/oidc.go: replace unsynchronized []string with map + RWMutex
for subjectsFromLogin to fix data race across concurrent connections
The CloseNotifyConn.Close() function calls itself if the closeFlag is equal to 0 which would mean it would immediately swap the closeFlag value to 1 and never call closeFn. It is unclear what the intent of this call to cc.Close() was but I assume it was meant to be a call to close the Conn object instead.
- Update go.mod to use github.com/quic-go/quic-go v0.53.0
- Replace quic.Connection interface with *quic.Conn struct
- Replace quic.Stream interface with *quic.Stream struct
- Update all affected files to use new API:
- pkg/util/net/conn.go: Update QuicStreamToNetConn function and wrapQuicStream struct
- server/service.go: Update HandleQUICListener function parameter
- client/visitor/xtcp.go: Update QUICTunnelSession struct field
- client/connector.go: Update defaultConnectorImpl struct field
Fixes#4852
Co-authored-by: Devin AI <158243242+devin-ai-integration[bot]@users.noreply.github.com>