* client/proxy: extract wrapWorkConn to deduplicate UDP/SUDP connection wrapping
Move the repeated rate-limiting, encryption, and compression wrapping
logic from UDPProxy and SUDPProxy into a shared BaseProxy.wrapWorkConn
method, reducing ~18 lines of duplication in each proxy type.
* client/proxy: unify work conn wrapping with pooled compression for all proxy types
Refactor wrapWorkConn to accept encKey parameter and return
(io.ReadWriteCloser, recycleFn, error), enabling HandleTCPWorkConnection
to reuse the same limiter/encryption/compression pipeline.
Switch all proxy types from WithCompression to WithCompressionFromPool.
TCP non-plugin path calls recycleFn via defer after Join; plugin and
UDP/SUDP paths skip recycle (objects are GC'd safely, per golib contract).
Fix connection leaks in multiple error paths across client and server:
- server/proxy/http: close tmpConn when WithEncryption fails
- client/proxy: close localConn when ProxyProtocol WriteTo fails
- client/visitor/sudp: close visitorConn on all error paths in getNewVisitorConn
- client/visitor/xtcp: close tunnelConn when WithEncryption fails
- client/visitor/xtcp: close lConn when NewKCPConnFromUDP fails
- pkg/plugin/client/unix_domain_socket: close localConn and connInfo.Conn when WriteTo fails, close connInfo.Conn when DialUnix fails
- pkg/plugin/client/tls2raw: close tlsConn when Handshake or Dial fails
* support bandwidth_limit set by server plugin
* limiter at proxy level
* bandwidth_limit_mode
* updates tests for bandwidth_limit_mode default
* bandwidth_limit_mode as string
* add checkForSrv for bandwidth_limit_mode
* bandwidth_limit flags for sub cmds
* gci write
The ClientCommonConf, configuration file path, and server UDP port are
now passed around as arguments instead of being shared between
components as global variables. This allows for multiple clients to
exist in the same process, and allows client.Session to be used as a
library more easily.